Discord is working on a large-scale update for its desktop and mobile applications, planning to rewrite the entire client using the Rust programming language to improve performance and reduce system resource consumption.
Stanislav Vishnevsky, co-founder and chief technology officer of Discord, announced these plans on November 5. According to him, the company has used Rust since 2018 to power infrastructure, voice technologies, and specific components of the application, and developers now intend to transition the entire client to the language.
Alongside the announcement, Vishnevsky published a Windows Task Manager screenshot showing an experimental Discord Phoenix build utilizing approximately 290 megabytes of random-access memory. By comparison, Google Chrome consumed about 1.57 gigabytes, Spotify used 653 megabytes, and the Steam Client WebHelper took up 856 megabytes.
At the same time, the published screenshot does not display how much memory the current version of Discord consumes under identical conditions.
Note: This article is based on publicly available sources and reflects information available at the time of publication. Details may change; check the original or official source for updates.